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asdads
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Inregistrat: acum 15 ani
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March 16, 2009 - For anyone who missed Massive Entertainment's World in Conflict when it was shipped in late 2007, the newly released Complete Edition is an easy recommendation. The game offers some fantastic real-time tactical gameplay mixing control of tanks, troops, transports, artillery, and airborne units with the ability to call in a variety of bombs and explosive strikes on the battlefield. In addition, it features a campaign driven by a slickly presented storyline built around the idea of the Soviet Union invading the United States in 1989. The characters are strong, the cut-scenes well-directed and written, and the way the resource system, unit production, and special abilities are integrated and streamlined provides for some accessible, energetic gameplay that's even better online. Included in the Complete Edition are six campaign missions new to the game presented from the perspective of the Soviet forces, and those missions are what we're reviewing here.
Veteran players who've already blasted their way through the original campaign don't have to repurchase the entire game to get this new content. Picking up the $20 (US) Soviet Assault add-on takes care of that. Under the new structure, the campaign starts off with a Soviet mission, setting up story arcs and building in a new layer of sympathy for the forces that, in the next mission, launch an assault on Seattle, Washington. From there you'll plough through a few of the original missions from the US perspective until the next Soviet mission (number four in the campaign), where they push across farms of Washington State. In later missions, which are interspersed throughout the original campaign, the you follow the same Soviet cast of characters as they try to establish a position in Norway and grapple with the fallout of what eventually happens at Cascade Falls.
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